Julien Bigot

Portfolio

Based in Frankfurt am Main, Germany, I work as a freelance infographic designer and illustrator, creating visual content for museums, editorial teams, and cultural organizations. I’m available for commissions and actively seeking agent representation.

Like a tightrope walker

Designing a board game is a challenge—all elements must work together seamlessly. The visuals need to be clear, engaging, and functional without feeling busy.

I went through the process step by step: I first made a sketch for each design and created a final vector version.

I played around with different color palettes, while keeping in mind the aesthetics, the publisher’s preferences, readability, and cultural references.

The lost Designs

Some designs didn’t make it into the final game. But since I created them with care and passion, I’m happy to share them here.

Let’s Start with the Box
The Points
Various cards and backs